![]() ![]() The Platform SDK is included with Visual Studio. You need the Microsoft Platform SDK to develop plug-ins for 3ds Max. More details about the various editions of Visual Studio and Visual C++ can be found at Compare Visual Studio Editions. Any of these versions can be used to develop plug-ins for 3ds Max. Microsoft ships several editions of the Visual Studio development environment: Community, Professional, and Enterprise. Note: Older SDK requirements can be found in SDK Requirements Archive. Microsoft Visual Studio 2015 Update 3, Platform Toolset v140 Microsoft Visual Studio 2015 Update 3, Platform Toolset v140, Windows SDK 6 Microsoft Visual Studio 2017, Platform Toolset v141, Windows SDK 4.0 NET Framework and Qt versions, for each 3ds Max version. ![]() The following table shows the supported operating systems, compatible 3ds Max SDK, supported C++ compiler. This topic provides information about the platform requirements for building plug-ins in different versions of 3ds Max. ![]()
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